Continuing on from the launch last summer of the Erasmus+KA2 “BRIDGE” project, the development of prototype games for young people and people with dementia, aims to bridge the generation gap. People with dementia are often excluded from intergenerational social activities due to stigma. The generation gap is constantly widening and young people seem to be losing interest in participating in volunteer work with older people. This three-year pan-European initiative aims to develop a set of prototype Serious Games (SGs) which act on cognitive and behavioural symptoms of dementia, involving both younger and older people.
A number of workshops have already been run in Greece, Italy and Romania. 8 prototype games were created by the participants and have now been further developed by the consortium. Four games are digital and four games are physical. A second round of workshops will be organised in each country in order to examine these results and test the effectiveness of the games. The end result will be a Bridge web-platform, containing MOOCs (Massive Open Online Courses) on the methodology of the game-creation workshops and the final 8 selected prototype games: https://projectbridge.eu/